![]() ![]() Will the Blast Pass rewards for a specific season ever return when that season is over?Ĭan players spend money in Rocket Arena to receive a gameplay advantage? What if I don’t buy the Blast Pass? Can I still earn rewards for free? What happens if I buy my Blast Pass late in the season?Ĭan I keep leveling my Blast Pass after the season ends?ĭo I keep everything I’ve earned with Blast Pass once the season ends?ĭo I unlock heroes by purchasing a Blast Pass? What do I get when I increase my Player Level? What is the maximum Player Level?ĭoes my Player Level reset when a new season starts? How are characters balanced? Will characters get nerfed and buffed regularly? What’s the difference between the Standard and Mythic Editions? What platforms is Rocket Arena available for?ĭoes Rocket Arena support cross-platform play? Overview Characters Maps Modes PC Requirements Tips and Tricks FAQ Season 4 Season 3 Season 2 Season 1 BLAST PASS Latest Media Creators Fan Art Kit Latest News Game Updates Overview Characters Maps Modes PC Requirements Tips and Tricks FAQ Season 4 Season 3 Season 2 Season 1 BLAST PASS Latest Media Creators Fan Art Kit Latest News Game Updates Rocket Arena FAQ But THAT part is up to you.Rocket Arena Frequently Asked Questions - EA Official Site I hope this community continues to grow around this truly special gem. Nearing the end of the first season, it has been a wonderful and fun-filled ride improving my skills with most of the characters and playing the exclusive game modes and earning the exclusive cosmetics in the special events. I am very happy I discovered this game just before it was released. Newbies generally don't want to stay because the learning curve is so high, especially when they get paired with a Kayi main who can get 15 Knockouts while practically sleeping. Whatever play style you prefer from these wonderfully weird oddballs, you're sure to find it-no matter how unusual! Unfortunately, the major problem this game has is the Matchmaking not that it was bad from the start since the Net Code is quite stable, but since the game has such a tiny player base skill-based matchmaking has recently been thrown out in favor of pairing Randoms, which can lead to some unbalanced teams. There's such a great variety to choose from that it will take a while for new players to decide who to main. Character archetypes range from snipers to tanks to tried and true DPS's who can get up in their opponents' faces and combo their Blast Meter to the breaking point. ![]() Every character also has a trick up his or her sleeve (one character LITERALLY does) to either escape danger or block incoming volleys in the nick of time. The game places a heavy emphasis on movement like other Arena Shooters, combining well-timed dodges with aerial jumps that allow the player to outmaneuver his or her opponent. A Battle Pass called a Blast Pass is included for the player to earn even more rewards, and this is also actually fairly generous in its XP payouts since you gain more by winning than losing-as long as you play-and how long a match lasts (since everyone is encouraged to try their best, a full, challenging match nets a fairly fat sum), as well as your daily and weekly challenges, which makes a big difference in the long run. ![]() The game has an initial cost to play-courtesy of EA, ironically-which allows the player to buy almost everything in the in-game shop with FREE currency that is earned by leveling up the characters and completing fairly easy challenges. ![]() And guess what? I haven't had this much fun with a multiplayer game in years. Little do they know that this game is NOT made by EA, but, rather, is published by it so this plucky Indie studio could afford to release the game. Those who didn't know about it beforehand dismissed it as one of the many lazy EA cash grabs and the ignorant masses laughed before moving on to the next forgettable, chance-based trend ("Fall Guys"). Initially, this cartoony and charming game was meant to be a kid-friendly successor to the beloved Arena Shooter "Quake Champions," but at the reveal that the game was switching to a third-person perspective people freaked out. Initially, this The premature hate this game received upon the final reveal trailer only proves how spoiled the hardcore shooter community is. The premature hate this game received upon the final reveal trailer only proves how spoiled the hardcore shooter community is. ![]()
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